Hi!
I’m a Sr. UI Designer with a background in the Video Games Industry and almost 14 years of experience. I’ve worked on 17 released products in various roles. From 2D to 3D Artist to UI Designer and Developer.
Here are some samples of my work:
Demo Reel
Projects
Warhammer: Odyssey
UI/UX Designer | UI Developer | Cinematics Artist
• UX Design • Designed and documented the whole game's flow and structure, in close collaboration with the Game Design team
• UI Design • Developed the visual style of the game together with the Art Director, reaching a fresh look rooted in the IPs legacy and designed all screens for the game according to our vision
• UI Developer • Implemented UI widgets and screens together with the Programming team
• Cinematic Artist • Created animatics and previs scenes to better collaborate with the outsource team producing the Cinematic Trailer. Animated, composited and edited various cinematics and trailers for the game
Styleframe
Styleframe
UI Concept
UI Concept
UI Design
UI Design
UI Design
Cinematic Previs | Camera Animation
VFX Concept
Moroi Springs
Co-Creator | Artist | Developer
• Visual Development & Art Direction • Created concepts and sketches in order to find the Art Style of the series
• Programming & Scripting • Implemented the logic for the game's minigames, UI and other systems
• Social Content Creation • Created various static and dynamic visual content for the game's social presence
Uplink OS
UI Designer | Developer
• UI Design • Developed the visual style of the game looking for a minimalistic & cinematic aesthetic and designed all of the game’s screens
• UI Developer • Implemented the UI directly into the game
Other Projects
Gods of Rome | UI Concept
Iron Blade | UI Design
Brothers in Arms 3 | UI Design
Personal Works
Motion Design | Animation | Texturing
Illustrations
Machinimas
Character Concept & 3D Modeling
Tudor C. Stamate | Résumé
About me
Hi! I’m a Graphic Designer with a background in the Video Games Industry. I started my professional career in 2008 and jumped through multiple roles since then. From 2D to 3D Artist to UI Designer and Developer. Throughout my 14 years of experience, I’ve worked on 17 launched products. On my latest professional project I also got the opportunity to work on the game’s trailers & cinematics, doing animatics, previs, editing and even a bit of VFX work! This versatility helped a lot when my partner and I created the Moroi Springs games, based on our cultural heritage. In my free time, I like directing short machinima films, cooking and working out.
WORK EXPERIENCE
Co-Creator, Artist, Developer
Moroi Springs | 2019–Present
• Co-created the games' world and stories
• Visual Development & Art Direction
• Developed UI Screens, Minigames & other game supporting systems
UI/UX Designer, UI Developer, Cinematic Artist
Virtual Realms | 2018–2020
• UX Design: created flows, wireframes and animated prototypes. Wrote UX documentation together with the Game Design team
• UI Style Development & Design: developed the game's visual style in close collaboration with the Art Director and designed all screens for the game according to our vision
• UI Development: implemented UI widgets and screens together with the project's Development team
• Created animatics, previz and edited the game's Cinematic Trailer
• Animated, composited and edited the game's Intro Cinematic
UI Designer, UI Developer, Artist
Amber | 2017–2018
• UI Design: created UI screens for various LiveOps projects
• UI Development: implemented UI changes directly in-game
• Artist: created Social Media content for different projects
UI Designer, UI Developer
Uplink OS | 2016–2017
• UI Style Development & Design: updated and designed the indie classic's graphics
• UI Development: implemented the new designs directly in-game
UI Designer, UI Developer, Generalist Artist
Gameloft, 2008–2017
• Pixel Artist: created and animated characters and environment assets
• 3D/Texture Artist: modeled and textured various environment assets
• UI Design: designed multiple UI screens across different projects and styles
• UI Development: implemented UI widgets and screens directly in-game
Skills
Skills
UI Design
Graphics Design
Motion Design
Programming
Storyboarding
Previs
Compositing
Modeling/Texturing
Lighting
Web Development
Software
Adobe Suite
Affinity Suite
Blender
DaVinci Resolve
Fusion
Unity
Unreal
Visionaire Studio
Quixel Suite
Visual Studio
Soft Skills
Fast learner
Adaptable
Team player
Time & task management
Upbeat personality